![]() Finishing moves restore up to 3 combo points generated over the cap. While Berserk: Generate 1 combo point every 1.5 sec. Berserk has been redesigned - Go Berserk for 20 sec.Rampant Ferocity does have some concerning problems in this area, being a talent it means that the two options for balance are that it's wildly overpowered in terms of the expected dps gain of a talent or it's not a great damage lever, so far they seem to be taking somewhat of a worst of two words option whereby the talent is about 3x the expected dps gain of a single talent point while also not doing an enormously good job of bringing feral's single target up to par.įeral isn't receiving what I'd call a full rework but there are some changes coming: Feral's aoe and single ttarget has also been extremely interweaved without a convenient way to adjust their single target without impacting their AOE, the two major changes ( Rampant Ferocity and Rampant Ferocity) both go a way to address this by adding additional levers to balance the two kinds of damage. These changes are largely to address the fact that while Feral's AOE has been in a pretty good place their single target has been atrocious. ![]()
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